While Focus Features' 2016 movie adaptation of
Ratchet & Clank tanked at the box office (earning roughly $9 million with a $20 million production budget), the game tie-in was not only critically acclaimed (85% on Metacritic), but it turns out it was also Insomniac’s most successful title of all time.
Insomniac is finishing the development on
Spider-Man and some players recently expressed their concerns about the studio's style of writing and budgets on the ResetEra forum. James Stevenson, Community Director at Insomniac has decided to address those doubts and explained that
Ratchet & Clank did more than fine. “
The budget-priced movie-tie-in Ratchet & Clank game we made which got an 85 metacritic and is the most successful Ratchet/Insomniac game of all time,” Stevenson wrote.
To put things into perspective, the original
Ratchet & Clank, a game about a furry yellow creature and his robot sidekick has sold more than 12 million copies since its debut in 2002. 2006's
Resistance: Fall of Man became one of the best-selling games for PlayStation 3, and it looks like
Spider-Man (which will be released exclusively for PlayStation 4 on September 7th) has a big chance to beat those records...
The Game, Based on the Movie, Based on the Game… no, seriously, it is! The film and game are designed as complementary pieces. They tell the same origin story of Ratchet & Clank battling Chairman Drek, with the same major beats and character arcs. The film focuses a touch more on character development and the game is a bit more focused on the action that happens between the scenes.