TOM CLANCY'S THE DIVISION 2 Will Feature Three Dark Zones As Ubisoft Releases Two New Trailers

TOM CLANCY'S THE DIVISION 2 Will Feature Three Dark Zones As Ubisoft Releases Two New Trailers

It's official – Tom Clancy's The Division 2 will feature not one, but three PvP Dark Zones, as Ubisoft has released two all-new gameplay trailers that focus on the upcoming game's multiplayer component...

By someguy - Jan 17, 2019 11:01 AM EST
Following yesterday's release of the story trailer, Ubisoft revealed today some brand new details on Tom Clancy's The Division 2's multiplayer modes, focusing mostly on the PvP gameplay within the Dark Zones. The sequel will give you a chance to go rogue in three of them – Dark Zone East, Dark Zone South, and Dark Zone West, all set in totally different environments delivering a unique narrative.

Ubisoft also used the occasion to remind you and confirm once again that The Division 2 Private Beta will officially start on February 7, 2018, a full month before the game's full release on the 15th of March. The beta was announced last year during the company's E3 media briefing and at least one thing hasn't changed since that reveal, as you have to pre-order TD2 to participate in the tests.

Be sure to learn more about Tom Clancy's The Division 2's evolution and its multiplayer component and watch two brand new gameplay trailers featuring a lot of never-before-seen footage down below:

SERVER CAPACITY


With three brand new Dark Zones, Ubisoft will introduce some major improvements to server capacity and overall size. In The Division 2, Ubisoft created smaller chunks of Dark Zone for a maximum of 12 players at any given time, which means that each of them will be much smaller than the one found in the first entry, as Massive also reduced the maximum player capacity by half for The Division 2.

According to Ubisoft, "each Dark Zone reacts to player activity and engagements as you traverse the zone. If you are taking part in an activity in the northern section of a Dark Zone, events will begin appearing elsewhere to create draw in those areas and balance out the region. You need to be cognizant of your surroundings, as every Agent knows situational awareness goes a long way."
 
PERK SYSTEM
"In The Division 2, your Dark Zone Level matters more than ever. Senait, the new Dark Zone operator at the Base of Operations gives you access to the new Dark Zone Perk interface—a tree of bonuses that unlock every five Dark Zone levels. While these perks are not power based, they improve your Dark Zone experience based on your playstyle. Ranging from extra space for contaminated items, increased rewards for Rogue agents, or additional opportunities for loot, you have the power to select from a pool of perks that best suit how you enjoy playing The Division 2. Death as a Rogue in the Dark Zones comes at a great cost of experience, though. Maintaining your Dark Zone level and, more importantly, these perks are a priority in The Division 2."
 
EXTRACTIONS
"We are excited about a few big changes coming to extractions in The Division 2. While loot was static from the moment it dropped in The Division, it takes on a more dynamic role this time around. Firstly, only the rarer and more scarce gear upgrades found in the Dark Zones will be contaminated and require an extraction. The rest will flow straight into your inventory. Secondly, weapons and gear roll at the power level of the player who successfully extracts them. Contaminated gear is your best chance at finding upgrades within the Dark Zone. This creates more gearing opportunities for you as any stolen loot will always roll to your level."
 


NORMALIZATION & MATCHMAKING
"A big change from Manhattan's Dark Zone is that the three Dark Zones in Washington D.C. will utilize normalization to level the player field. If you are new to The Division 2, normalization reduces the peaks and valleys between players who have high survivability or high damage output. While balancing is a factor to take in account when crafting your build, remember that your build choices are still unique and offer a variety of gameplay options. AI are not exempt from normalization either; they adhere to the same normalization rules players do."
 
CHECKPOINTS
"Checkpoints are mounted with indestructible turrets to avoid checkpoint camping. These weapons target any Rogue or AI that crosses its path, so keep your distance!"
 
OCCUPIED DARK ZONES
"We have one more new feature on the list dedicated to our most dedicated PVP crowd. Today, we are introducing dynamic, server-wide events called Occupied Dark Zones. During these events, all expected Dark Zone rules change. The concept of SHD and Rogue are completely gone; you are simply a player trying to reap the best rewards in our most hardcore environment. This translates to no Rogue states, a limited notification system, friendly fire active, and no normalization, allowing you to utilize every ounce of your build."
 




Washington D.C. is on the brink of collapse. Lawlessness and instability threaten our society, and rumors of a coup in the capitol are only amplifying the chaos. All active Division agents are desperately needed to save the city before it's too late. You are a member of the Division, an elite group of civilian agents charged with being the last line of defense. With DC at risk, it's time to gear up and use your unique skills to take on this new threat.

Tom Clancy's The Division 2 will be available March 15th, 2019 on Xbox One, PlayStation 4 and PC.
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